Slay the Spire 2 Database
Slay the Spire 2 Events
Event locations, requirements, choices, effects, and branching outcomes from the current game data.
57 public events
39 region events
18 shared events
Dataset v0.107.1 · Main
Public Events
57
Region Events
39
Branching Events
12
With Requirements
27
Act 1
Overgrowth
Events explicitly associated with the Overgrowth region.
Aroma of Chaos
Event · Overgrowth
2
initial choices
Byrdonis Nest
Event · Overgrowth
2
initial choices
1
requirement
Dense Vegetation
Event · Overgrowth
2
initial choices
Branching
Jungle Maze Adventure
Event · Overgrowth
2
initial choices
Luminous Choir
Event · Overgrowth
3
initial choices
1
requirement
Morphic Grove
Event · Overgrowth
2
initial choices
1
requirement
Sapphire Seed
Event · Overgrowth
2
initial choices
Tablet of Truth
Event · Overgrowth
2
initial choices
Branching
The Sunken Statue
Event · Overgrowth
2
initial choices
Unrest Site
Event · Overgrowth
2
initial choices
1
requirement
Wellspring
Event · Overgrowth
2
initial choices
Whispering Hollow
Event · Overgrowth
2
initial choices
1
requirement
Wood Carvings
Event · Overgrowth
4
initial choices
1
requirement
Act 1
Underdocks
Events explicitly associated with the Underdocks region.
Abyssal Baths
Event · Underdocks
2
initial choices
Branching
Doors of Light and Dark
Event · Underdocks
2
initial choices
Drowning Beacon
Event · Underdocks
2
initial choices
Endless Conveyor
Event · Underdocks
1
initial choices
1
requirement
Branching
Punch Off
Event · Underdocks
2
initial choices
Branching
Spiraling Whirlpool
Event · Underdocks
2
initial choices
Sunken Treasury
Event · Underdocks
2
initial choices
The Sunken Statue
Event · Underdocks
2
initial choices
Trash Heap
Event · Underdocks
2
initial choices
Waterlogged Scriptorium
Event · Underdocks
5
initial choices
1
requirement
Act 2
Hive
Events explicitly associated with the Hive region.
Amalgamator
Event · Hive
2
initial choices
2
requirements
Bugslayer
Event · Hive
2
initial choices
Colorful Philosophers
Event · Hive
5
initial choices
1
requirement
Colossal Flower
Event · Hive
2
initial choices
1
requirement
Branching
Field of Man-Sized Holes
Event · Hive
2
initial choices
Infested Automaton
Event · Hive
2
initial choices
Spirit Grafter
Event · Hive
2
initial choices
The Lantern Key
Event · Hive
2
initial choices
Branching
The Lost Wisp
Event · Hive
2
initial choices
Zen Weaver
Event · Hive
4
initial choices
1
requirement
Act 3
Glory
Events explicitly associated with the Glory region.
Battleworn Dummy
Event · Glory
3
initial choices
Grave of the Forgotten
Event · Glory
3
initial choices
Hungry for Mushrooms
Event · Glory
2
initial choices
Reflections snoitcelfeR
Event · Glory
2
initial choices
The Round Tea Party
Event · Glory
2
initial choices
1
requirement
Branching
The Trial
Event · Glory
2
initial choices
Branching
Tinker Time
Event · Glory
1
initial choices
Branching
Cross-Act Events
Shared Events
Shared events are not tied to one specific region. Where the game data provides an explicit Act requirement, it is shown below; otherwise availability remains unspecified.
Brain Leech
Shared
Acts 1–2
2
initial choices
Crystal Sphere
Shared
Acts 2–3
2
initial choices
Doll Room
Shared
Act 2
3
initial choices
Branching
Potion Courier
Shared
Acts 2–3
2
initial choices
Ranwid the Elder
Shared
Acts 2–3
5
initial choices
Relic Trader
Shared
Acts 2–3
3
initial choices
Room Full of Cheese
Shared
Acts 1–2
2
initial choices
Self-Help Book
Shared
Availability unspecified
7
initial choices
Slippery Bridge
Shared
Availability unspecified
2
initial choices
Branching
Stone of All Time
Shared
Act 2
4
initial choices
Symbiote
Shared
Acts 2–3
3
initial choices
Tea Master
Shared
Acts 1–2
5
initial choices
The Future of Potions?
Shared
Availability unspecified
1
initial choices
The Legends Were True
Shared
Act 1
2
initial choices
The Merchant???
Shared
Acts 2–3
Scripted
This or That?
Shared
Availability unspecified
2
initial choices
War Historian, Repy
Shared
Availability unspecified
2
initial choices
Welcome to Wongo's
Shared
Act 2
7
initial choices
Database Scope
This directory contains normal and shared event entities. Ancient characters are stored separately in the game data and are not treated as ordinary event pages.