Shared Event

Relic Trader

You turn a corner and suddenly, a shadowy figure is just standing there. He pivots to face you.

“Welcome! What're ya trading?”
The figure inquires as he flares open his cloak to reveal a slew of suspicious wares.
Type
Shared
Region
Shared
Availability
Acts 2–3
Initial Choices
3
Availability Rules

Requirements

Act 2+
Requires 5+ tradeable relics
Initial Decision

Event Choices

These are the choices and effects exposed by the game data. No recommendation is applied at this data layer.

1

Take the Top One

Trade one of your Relics for a random Relic.
Option ID: TOP
2

Take the Middle One

Trade one of your Relics for a random Relic.
Option ID: MIDDLE
3

Take the Bottom One

Trade one of your Relics for a random Relic.
Option ID: BOTTOM
Event Structure

Event Paths & Outcomes

Outcome states and additional choices are preserved from the game's branching event data.

Done
“Hehehe Heh... Thank you!”
Page ID: DONE
Source Data

Game Data

Game ID
RELIC_TRADER
Type
Shared
Pages
2
Dataset
v0.107.1 · Main