Event

Jungle Maze Adventure

In a clearing, you run into a Ragtag Group of Adventurers looking down and gesturing at a gigantic maze.

They offer to join forces with you in an Epic Quest to loot the riches of this maze. As an experienced adventurer yourself, it's clear this maze is filled with deadly traps and guardians.

It would be easier if you work together, but then you would have to split the loot.
Type
Event
Region
Overgrowth
Availability
Act 1
Initial Choices
2
Appears In
Initial Decision

Event Choices

These are the choices and effects exposed by the game data. No recommendation is applied at this data layer.

1

Solo Quest

Gain 135-165 Gold. Lose 18 HP.
Option ID: SOLO_QUEST
2

Join Forces

Gain 35-65 Gold.
Option ID: JOIN_FORCES
Event Structure

Event Paths & Outcomes

Outcome states and additional choices are preserved from the game's branching event data.

Join Forces
Everyone's face immediately lights up, including your own!

One of the adventurers turns out to be a bard!
You merrily waltz into the maze as Aquid the squid wizard effortlessly disarms traps, while you and the Grathorian fighter take out the spiky club-wielding guards with ease.

This was the most joyous adventure of your life and you've made some truly Great Memories.
Page ID: JOIN_FORCES
Solo Quest
Feeling misanthropic, you wordlessly walk past their now-frowning faces. One of them even shakes their fist at you.

The maze is not welcoming. You fall into a spike trap, you are struck by a massive log with spikes, and feisty creatures with spiky clubs fight you along the entire journey.

You are sick of spikes, and consider teamwork for the next adventure.
Page ID: SOLO_QUEST
Source Data

Game Data

Game ID
JUNGLE_MAZE_ADVENTURE
Type
Event
Pages
3
Dataset
v0.107.1 · Main