Event

Drowning Beacon

Crossing a dreamscape of rocks and still waters, you emerge to face a sinking lighthouse emitting anti-light.

You can bottle up the eerily-glowing water that has pooled here or climb up the dilapidated structure to retrieve the lens.
Type
Event
Region
Underdocks
Availability
Act 1
Initial Choices
2
Appears In
Initial Decision

Event Choices

These are the choices and effects exposed by the game data. No recommendation is applied at this data layer.

1

Bottle

Procure Glowwater Potion.
Option ID: BOTTLE
2

Climb

Obtain Fresnel Lens. Lose 13 Max HP.
Option ID: CLIMB
Event Structure

Event Paths & Outcomes

Outcome states and additional choices are preserved from the game's branching event data.

Bottle
Using a nearby bottle, you calmly scoop up the glowing liquid as the lighthouse peacefully sinks into the mud.

Good thing you weren't in there.
Page ID: BOTTLE
Climb
You climb to the top of the lighthouse, unnerved by its steady sinking.

Upon reaching the lanthorn room, you start prying off the lens as the anti-light saps your vitality!

Finally, you wring it free; the lighthouse stops sinking.
Page ID: CLIMB
Source Data

Game Data

Game ID
DROWNING_BEACON
Type
Event
Pages
3
Dataset
v0.107.1 · Main