Data
Start with exact card, relic, monster, event, character, and combat information from the current dataset.
Explore Slay the Spire 2 cards, relics, characters, monsters, events, and combat data — then use decision intelligence to judge card picks, deck direction, synergies, and the next problem your run needs to solve.
Start with exact cards, relics, characters, monsters, events, and mechanics.
Decide when to take a card, when to skip, and what signals change its value.
Judge build direction, missing roles, warning signs, and next draft needs.
The canonical database remains on v0.107.1, while the current Beta is v0.111.0. Track cumulative balance changes without mixing Beta-only cards and values into Main data.
Start with the underlying game entities before making a run decision. SpireGenius connects exact data to the relationships that matter later in Picks, Builds, Synergies, and tools.
Card costs, upgrades, pools, Powers, Keywords, created cards, and relationship data.
Relic effects, rarity, character ownership, and merchant data.
Potion effects, rarity, targeting, and merchant value ranges.
Starting decks, starting relics, card pools, and character relationships.
HP, moves, Powers, encounter appearances, and combat relationships.
Bosses, encounter structure, monsters, and the regions each run moves through.
Game data tells you what a card does. Decision intelligence asks the harder question: whether that card solves a real problem in the deck you have now.
Judge when a card is strong, when the deck already has its job covered, and when Skip is the better reward.
See which engine your deck is actually forming before speculative rewards push the run in the wrong direction.
Compare Elite access, Rest timing, Shops, HP, Gold, potions, and Boss preparation before committing to a route.
Trace enablers, payoffs, support pieces, overlaps, and cards that only become valuable after another signal appears.
See what the next Boss actually tests, which turn matters, and whether your deck needs more damage, defense, consistency, or a different kill order.
20 reviewed card profiles with early, mid, and late-run value, pick conditions, skip conditions, deck signals, upgrades, and Boss context.
Use the Silent draft guide to separate strong early cards, build-around pieces, support-dependent rewards, and risky blind picks.
Enter the deck you actually have and look for build direction, missing roles, warning signs, and the next problem worth solving.
Input your current cards and look for the signals that matter: likely build direction, missing Block or draw, weak scaling, overcommitted packages, and the next role the deck actually needs.
Your deck is beginning to lean toward Ironclad Exhaust, but the engine is not fully committed. The larger problem right now is reliable Block.
SpireGenius builds its public data and relationship layer from game-build snapshots. Decision content is reviewed separately so factual data and gameplay judgment do not become the same thing.
SpireGenius does not stop at reproducing card text. The useful part is connecting exact game data to the relationships, run signals, and tools that change a decision.
Start with exact card, relic, monster, event, character, and combat information from the current dataset.
Connect cards to Characters, Powers, Keywords, created cards, encounters, regions, and other entities.
Add run context: what the deck still needs, what is already solved, and when a card rises or falls in value.
Apply those signals to the deck you actually have instead of relying on a universal tier answer.