Slay the Spire 2 Version Tracker

Updates & Patch Notes

See which version is on Main, what the current Beta changes, which cards and relics have moved more than once, and how the full Beta chain differs from the current Main baseline.

Current Main
v0.107.1

Canonical database baseline.

Current Beta
v0.111.0

Released August 13, 2026.

Changed Entities
118

Tracked from Main through the latest Beta.

Beta-only Additions
21

New entities introduced after the Main baseline.

Current State

Main and Beta are not the same ruleset

SpireGenius keeps v0.107.1 as the canonical Main snapshot and tracks Beta changes separately. That prevents Beta-only cards, balance values, and reworks from silently replacing the data a Main-branch player actually sees.

The cumulative tracker follows every registered Beta patch in order, so a card changed three times is compared using its final Beta state rather than whichever intermediate patch happened to introduce the first change.

Main → Beta tracked coverage
v0.107.1 → v0.111.0
Continuity verified
Cards 89
Relics 17
Monsters 9
Potions 2
Ancients 1
Fields tracked
238
Multi-step fields
12
Chain issues
0
Latest Beta August 13, 2026

v0.111.0 Patch Notes

A beta balance patch centered on card reworks, high-Ascension enemy buffs, Ancient balance changes, UX and performance improvements, Indonesian localization, and new character and card art.

Entity changes
28
System changes
26
Cross-version History

Changes that did not stop after one patch

These entities changed in multiple registered Beta versions. This matters because reading only the first patch note can leave you with an outdated value or even an outdated card design.

card

Mirage

3 changes
v0.109.0 → v0.110.0 → v0.111.0
card

Outbreak

3 changes
v0.108.0 → v0.109.0 → v0.110.0
card

Abundance

2 changes
v0.109.0 → v0.110.0
relic

Beautiful Bracelet

2 changes
v0.110.0 → v0.111.0
card

Blade Symphony

2 changes
v0.108.0 → v0.109.0
card

Eidolon

2 changes
v0.109.0 → v0.110.0
card

Expect a Fight

2 changes
v0.109.0 → v0.111.0
relic

Fiddle

2 changes
v0.109.0 → v0.110.0
Patch Archive

Beta version history

5 Beta releases are currently registered after the v0.107.1 Main baseline. Hotfixes stay in the timeline even when they do not need their own standalone SEO page.

v0.111.0 beta Current Beta
August 13, 2026 Official source ↗

A beta balance patch centered on card reworks, high-Ascension enemy buffs, Ancient balance changes, UX and performance improvements, Indonesian localization, and new character and card art.

28 entity changes 26 system changes
v0.110.0 beta
July 30, 2026 Official source ↗

A major beta balance patch with card and relic reworks, reversions to Mirage and Pillar of Creation, a Scare-to-Sidestep rename and redesign, Silent and Defect balance changes, keyboard-only controls, new art, and a broad set of UX and bug fixes.

29 entity changes 44 system changes
v0.109.1 beta Hotfix
July 25, 2026 Official source ↗

A small beta hotfix for Traditional Chinese that synced corrected translations to fix broken plural evaluation.

0 entity changes 1 system changes History-only release
v0.109.0 beta
July 16, 2026 Official source ↗

A major beta content and balance patch that added two Neow relics and the Dowsing quest chain, reworked Diamond Diadem and several character cards, adjusted Aeonglass and Torch Head Amalgam, added the Regent multiplayer card Tutor, introduced early Traditional Chinese localization, and delivered a broad multiplayer bug-fix pass.

38 entity changes 41 system changes
v0.108.0 beta
July 2, 2026 Official source ↗

A major beta balance and multiplayer patch that reworked Outbreak, adjusted cards across every character, added a large batch of multiplayer cards, changed two-player enemy Block scaling, expanded Bestiary and Run History UX, added Aeonglass animations, and delivered broad bug-fix, performance, and modding improvements.

41 entity changes 57 system changes
Playing Main

Use the canonical database

Main remains on v0.107.1. Card, relic, monster, and other core database pages should continue to represent that canonical snapshot until those changes ship to Main.

Browse the Main card database →
Playing Beta

Check the cumulative state

Beta players should not stop at one patch note. Use this timeline to see whether a change was later buffed, nerfed, reworked, or reverted before treating an older patch value as current.

Open the latest Beta breakdown →