Slay the Spire 2 Normal

Living Shield

Normal • Act 3 - Glory
Base HP
55
Ascension HP
65
Moves
2
Encounters
1
Combat State

Innate Powers

Combat Data

Moves

2 moves

Shield Slam

Attack
SHIELD_SLAM
Damage
6
Enemy AI

Attack Pattern

Conditional

Starts with Shield Slam; then conditional: Shield Slam (if has allies) / Smash (if no allies)

Initial move: Shield Slam
View pattern states
Shield Slam
move
Next: SHIELD_SLAM_BRANCH
Smash
move
Next: SMASH_MOVE
SHIELD_SLAM_BRANCH
conditional
Shield Slam — GetAllyCount() > 0
Smash — GetAllyCount() == 0
Entity Relationships

Appears In

1 encounter

Turret Operator

Monster Weak
Act 3 - Glory →
Other Monsters
Game ID: LIVING_SHIELD Data version: v0.107.1 · Main Type: Normal