Slay the Spire 2 Normal

Exoskeleton

Normal • Act 2 - Hive
Base HP
24–28
Ascension HP
25–29
Moves
3
Encounters
2
Version Intelligence

Main vs Beta

This entry uses the Main database by default. The current Beta changes the values shown below.

Main
v0.107.1
Beta
v0.111.0
HP
Main
24–28(25–29)
Beta
24–28(26–30)
Changed in
v0.111.0
Compare Main vs Beta →
Combat State

Innate Powers

Combat Data

Moves

3 moves

Skitter

Attack
SKITTER
Damage
1 × 3
3 total

Mandibles

Attack
MANDIBLES
Damage
8 → 9
Enemy AI

Attack Pattern

Mixed

then random: Skitter (no repeat), Mandibles (no repeat); then conditional: Skitter (if in first slot) / Mandibles (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot)

Initial move: INIT_MOVE
View pattern states
Skitter
move
Next: RAND
Mandibles
move
Next: ENRAGE_MOVE
Enrage
move
Next: RAND
RAND
random
Skitter · Weight 1 · CannotRepeat
Mandibles · Weight 1 · CannotRepeat
INIT_MOVE
conditional
Skitter — base.Creature.SlotName == "first"
Mandibles — base.Creature.SlotName == "second"
Enrage — base.Creature.SlotName == "third"
RAND — base.Creature.SlotName == "fourth"
Entity Relationships

Appears In

2 encounters

Many Exoskeletons

Monster
Act 2 - Hive →

Exoskeletons

Monster Weak
Act 2 - Hive →
Game ID: EXOSKELETON Data version: v0.107.1 · Main Type: Normal